A dynamic Digital Signage management system that provides total control over the advertising content or internal communication. It allows the streaming of videos, images, HTML and live video to all types of devices, whether they are screens, video-mapping projections, totems, touch panels, or custom games.
Each screen is managed individually with the ability to broadcast media at each point of sale. Content management and updating is performed remotely and allows the information sent to each device to be segmented, also controlling the switching on and off of the devices.
The advantages of VIDEOenPLAY include:
- Exclusive audiovisual channel for the network of stores or communication points.
- Centralised control of the entire channel with a single control point for all content, promotions, language, establishments, etc.
- Diversity of formats and sizes of screens and devices. From 7″ tablets to large projections and installations of all kinds (video mapping, holograms, display cases, interactive tables and floors, etc.)
- Content hierarchy according to its location by country, region, province, city, establishment. Three levels of content management: device > zone > general.
- Secure information management systems. All content is downloaded to devices, so even without an internet connection, they have content to play
- Possibility to live stream events through all screens.
- Geolocated content for mobile screen systems or installations.
- Visual/virtual environments: videomapping/virtual reality/augmented reality
- Marketing/Advertising/Promotion/Graphic design
- Technology
Gestión y producción de contenidos audiovisuales y servicio mensual por pantalla.
Sistema implantado en:
- Laboratorios ROVI para su uso en comunicación interna.
- Agencia de viajes Travel-B Lisboa.
- Instalaciones de videomappin para el estudio de arquitectura Ricardo Bofil.
- Museo de San Isidro. Los Orígenes de Madrid.
- AQ Acentor en BMP 2019.
27 de April de 2022
18 de April de 2024
VECTOR 001
Especialistas en tecnologías audiovisuales para la producción de contenidos digitales para museos, turismo cultural y divulgación científica con realidad aumentada, videomapping 3D, realidad virtual, animación 3D, interacción multitáctil y holografía digital.